Use these Quasimorph tips to read enemy armor and action points, control engagements, preserve weapon condition, and keep a safe retreat route.
Control the engagement before attacking
Inspect equipment and action points before committing. A slow melee enemy can often be pulled into a doorway or corner, while an armed target or a three-action opponent may remove the safe window entirely.
Positioning is part of the attack. Doors, corners, distance, and a clear step backward reduce how many enemies can answer at once. Reassess after pain, a leg wound, or any effect that changes movement.
- Inspect
Check the target's weapon, protection, and action points before choosing melee, ranged fire, a grenade, or disengagement.
- Shape the fight
Use obstacles and distance so the dangerous target cannot spend every action attacking.
- Count the exit
Before moving in, reserve the actions and open tile needed to retreat after the strike.
- Recheck after damage
Pain can cost an action and leg wounds can disable running, so an engagement that was safe one turn ago may no longer be safe.

Protect ammunition, condition, and recovery margin
Ranged attacks spend both ammunition and weapon condition; firing modes and misses can make that cost rise quickly. Melee avoids ammunition but trades range for exposure. Use the option that solves the current target without consuming the margin needed for extraction.
Field repairs can keep a weapon working during the mission even when they reduce maximum condition. Gunsmith's Boxes and Shards can restore maximum condition later, so surviving the route matters more than preserving a perfect number mid-floor.
- Switch damage type or leave when resistance turns each attack into wasted wear.
- Use hazards, line attacks, and grenades when they shorten a group fight enough to justify their cost.
- Salvage a nearly broken weapon when its parts are more useful than one more risky attack.
- Stop optional exploration while ammunition, repairs, healing, and a clear route still remain.
Common mistakes
Check its protection and change damage type instead of spending more ammunition into the same resistance.
Check pain, wounds, and current action points; heal or disengage before trying the sequence again.
Repair it in the field, switch to a backup, salvage a replacement, or end optional exploration.
