For your first Quasimorph run, pack simple combat and recovery tools, complete the contract objective, and extract before optional loot raises the risk.
Plan your first extraction in five steps
Quasimorph is a turn-based extraction RPG: equipment brought home remains useful, while death can remove what the clone carried. The beginner goal is therefore not maximum clearance or loot; it is a repeatable, explainable extraction.
- Read the contract condition
Decide whether the job asks you to clear, protect, escort, steal, hold, or destroy; that condition determines the plan.
- Choose one simple combat plan
Bring a primary weapon, a fallback for the primary weapon's failure case, and enough recovery space to stay functional.
- Reserve the extraction margin
Do not spend every inventory slot, round, repair, or healing item before the objective is complete.
- Inspect before committing
Check enemy equipment and action points, then use doors, corners, distance, and damage type to control the exchange.
- Leave after the win condition
Treat optional rooms as a separate risk decision once the contract can already be completed.

Know what changes the first-run plan
Mission types create different constraints. Escort makes the NPC's survival a fail condition; Robbery consumes inventory space with required items; timed or hold objectives change the value of movement and supplies; Conquest rewards broad clearance.
Faction consequences also persist after the reward screen. Once the extraction loop feels stable, use mission difficulty, weapons, crew, and faction guides to change one variable at a time.